bg_transform Struct Reference
["Background Register Access"]

register overlay for affine matrix registers More...

#include <background.h>

Data Fields

s32 dx
s32 dy
s16 xdx
s16 xdy
s16 ydx
s16 ydy

Detailed Description

register overlay for affine matrix registers


Field Documentation

map x value which corresponds to the screen origin

map y value which corresponds to the screen origin

change in x per dx

change in x per dy

change in y per dx

change in y per dy


The documentation for this struct was generated from the following file:
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