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libnds
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A generic image structure. More...
#include <image.h>
Data Fields | |
| int | bpp |
| Bits per pixel (should be 4 8 16 or 24) | |
| short | height |
| The height of the image in pixels. | |
| unsigned short * | palette |
| A pointer to the palette data. | |
| short | width |
| The width of the image in pixels. | |
| u16 * | data16 |
| pointer to 16 bit data. | |
| u32 * | data32 |
| pointer to 32 bit data. | |
| u8 * | data8 |
| pointer to 8 bit data. | |
A generic image structure.
Graphics/3D/nehe/lesson06/source/nehe6.cpp, Graphics/3D/nehe/lesson07/source/nehe7.cpp, Graphics/3D/nehe/lesson08/source/nehe8.cpp, Graphics/3D/nehe/lesson09/source/nehe9.cpp, Graphics/3D/nehe/lesson10/source/nehe10.cpp, Graphics/3D/nehe/lesson10b/source/nehe10b.cpp, Graphics/3D/nehe/lesson11/source/nehe11.cpp, Graphics/3D/Ortho/source/main.cpp, Graphics/Sprites/fire_and_sprites/source/main.cpp, and input/Touch_Pad/touch_look/source/main.cpp.
1.7.3