Bit defines for the background control registers.
Enumerator |
---|
BG_32x32 |
32 x 32 tile text background
|
BG_64x32 |
64 x 32 tile text background
|
BG_32x64 |
32 x 64 tile text background
|
BG_64x64 |
64 x 64 tile text background
|
BG_RS_16x16 |
16 x 16 tile affine (rotation & scale) background
|
BG_RS_32x32 |
32 x 32 tile affine (rotation & scale) background
|
BG_RS_64x64 |
64 x 64 tile affine (rotation & scale) background
|
BG_RS_128x128 |
128 x 128 tile affine (rotation & scale) background
|
BG_BMP8_128x128 |
128x128 pixel 8-bit bitmapped background
|
BG_BMP8_256x256 |
256x256 pixel 8-bit bitmapped background
|
BG_BMP8_512x256 |
512x256 pixel 8-bit bitmapped background
|
BG_BMP8_512x512 |
512 pixel 8-bit bitmapped background
|
BG_BMP8_1024x512 |
1024x512 pixel 8-bit Large bitmapped background (Mode 6 of main engine only)
|
BG_BMP8_512x1024 |
512x1024 pixel 8-bit Large bitmapped background (Mode 6 of main engine only)
|
BG_BMP16_128x128 |
128x128 pixel 16-bit bitmapped background
|
BG_BMP16_256x256 |
256x256 pixel 16-bit bitmapped background
|
BG_BMP16_512x256 |
512x256 pixel 16-bit bitmapped background
|
BG_BMP16_512x512 |
512x512 pixel 16-bit bitmapped background
|
BG_MOSAIC_ON |
mosaic enable
|
BG_MOSAIC_OFF |
mosaic disable
|
BG_PRIORITY_0 |
Lower priority will be rendered on top.
|
BG_PRIORITY_1 |
Lower priority will be rendered on top.
|
BG_PRIORITY_2 |
Lower priority will be rendered on top.
|
BG_PRIORITY_3 |
Lower priority will be rendered on top.
|
BG_WRAP_OFF |
Disable wrapping (no effect on text backgrounds...always wrapped)
|
BG_WRAP_ON |
Enable wrapping (no effect on text backgrounds...always wrapped)
|
BG_PALETTE_SLOT0 |
Use slot 0 of extended palettes.
|
BG_PALETTE_SLOT1 |
Use slot 1 of extended palettes.
|
BG_PALETTE_SLOT2 |
Use slot 2 of extended palettes.
|
BG_PALETTE_SLOT3 |
Use slot 3 of extended palettes.
|
BG_COLOR_256 |
256 color text background
|
BG_COLOR_16 |
16x16 color text background
|