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m3x3 Struct Reference
Holds a Matrix of 3x3.
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#include <videoGL.h>
Data Fields
int
m
[9]
Detailed Description
Holds a Matrix of 3x3.
Field Documentation
int m3x3::m[9]
array that holds matrix
The documentation for this struct was generated from the following file:
videoGL.h
Generated on Mon Jul 27 2020 02:30:40 for libnds by
1.8.11