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m4x4 Struct Reference
Holds a Matrix of 4x4.
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#include <videoGL.h>
Data Fields
int
m
[16]
Detailed Description
Holds a Matrix of 4x4.
Field Documentation
int m4x4::m[16]
array that holds matrix
The documentation for this struct was generated from the following file:
videoGL.h
Generated on Mon Jul 27 2020 02:30:40 for libnds by
1.8.11